![]() Microsoft did have to sign off on allowing Remedy to release Alan Wake on Steam, so let's thank Microsoft for letting Remedy develop and release Alan Wake on the PC. This is despite Microsoft's prior efforts to keep Alan Wake off of the PC. Hasn't happened yet don't treat forward-looking statements as fact.Īlan Wake finally came, with all the DLC and a cheaper price in tow. Rockstar went from not even acknowledging a PC port of GTA4 for months after the console release to a day-and-date release of GTA5 on the PC with the console versions. Ubisoft is even waffling.īut in the meantime just accept it and drive on. When a game developer says piracy is a problem they're not just making excuses. And for fucks sake Ubisoft just released recent games on GOG with zero DRM. Epic is making a PC-exclusive title again. Plus thanks to Steam and the Mac App Store, even the Macintosh is a viable platform now and Valve is even attempting to port Source to Linux. And even indie devs are making serious bank thanks to indie bundles and such. Companies like Microsoft are getting back on board with things like their PC port of Fable III (the first MGS PC release in years), Age of Empires Online, and Flight, all on Steam even they run a Steam competitior. GameStop doesn't have much of a PC gaming presence in their brick and mortar stores but they bought Impulse, another Steam competitor. EA has not only kept making PC versions of games but they now make their own Steam competitor. Gearbox went from delivering a shoddy Borderlands port to literally writing a love letter promising a superior PC experience with Borderlands 2 (as opposed to just dropping the PC port since everyone bitched so much). Alan Wake finally came, with all the DLC and a cheaper price in tow. They made a PC port of LA Noir (no RDR though). You're afraid that Ubisoft-level DRM is going to take over.īut instead the opposite is happening. You're afraid that if publishers decide that the PC is just a big piracy haven then they'll abandon it. And yeah, some number of these games are probably dialing home and reporting on pirated copies. They do have ways of knowing sales numbers. They don't see that DRM turns people off and so they just apply more of it. They don't think one pirated game is one lost sale. Here's the thing: as has been said time and time again, the people who make these games and publish them are not stupid. I know you want to use why piracy is not the problem. I know you want to find why it didn't sell other than piracy. Here's what you need to know and accept though: other people do pirate games. You buy them retail or used or off Steam or GOG but you don't pirate games. I didn't pirate it, dognose bought it for me. Soon as I saw this item on RPS this morning I knew it would be a shitstorm once it hit the Shack. To great surprise, mine especially, I thought the original Bulletstorm a forgotten gem of 2011. "It wasn't the best PC port ever, sure, but also piracy was a pretty big problem." The poor demo and questionable marketing probably didn't help either. "It didn't do very well on PC and I think a lot of that was due to piracy," he said. I think EA was hoping we'd do better."Ĭapps waggles the finger of blame in the direction of piracy to account for poor sales of the PC edition. ![]() "From a sales perspective it was good, but not amazing. "But we will be announcing it pretty soon."Ĭommenting that he'd "love to go back" to it, Capps noted that sales weren't stellar either. "We haven't announced that yet," he clarified to GameSpot. ![]() "We thought a lot about a sequel, and had done some initial development on it, but we found a project that we thought was a better fit for People Can Fly," Epic president Mike Capps said. ![]() When life gives you dick-lemons, make dick-lemonade. The project was cancelled, and co-developer People Can Fly was put to work on a mysterious new project. A sequel to delightfully silly and sweary shooter Bulletstorm had once been in the works, Epic Games has revealed, but sadly it wasn't to be.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |